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Ahri legends of runeterra4/5/2023 ![]() ![]() Be particularly mindful of level 2 Ahri Recall ability.Place Fae Bladetwirler after Ahri and The Mourned, so that she would benefit from the Recall-triggered buffs.However, be aware that if the opponent kills Dancing Droplet with a removal, Ahri’s ability won’t activate, and she could then die into an opposing blocker. Dancing Droplet is very often the best target to help you cycle through your deck all the while making it difficult for the opponent to block her. Choose wisely which unit Ahri will recall.When piloting this deck, the attack order is a key part of the gameplay and must be carefully planned. Think about your the order of your attacks.Thanks to its interaction and life gain, Ahri Kennen Go Hard tends to do better into archetypes with straightforward board-centric gameplans. Scattered Pod is a great fit into the deck – the value it provides will help your midrange game plan, and can be used to tutor Go Hard. Go Hard might look questionable in a deck with Kinkou Wayfinder, but it offers a cheap way to control the opponent’s board all the while being a win condition thanks to your high amount of draw. With your numerous cheap spells – don’t forget about Kennen’s Mark of the Storm! – you can consistently activate Eye of the Dragon’s ability, and Recall effects along with Concussive Palm will help you to keep the opponent’s most dangerous threats at bay. Instead of accelerating its own game plan, it will look to slow down the opponent and drag out the game.Įye of the Dragon and Concussive Palm represent this version very well. The Go Hard version is on the opposite side of the spectrum when compared to the Shurima version. That said, most tips and a lot of matchup advice will also be applicable to other versions, which you can learn more about right below. This guide is focusing on the Shurima version of Ahri Kennen Allegiance. However, the high pressure it generates and powerful finishers will most often put the opponent on the back foot. This variant has very few tools to interact with the opponent’s gameplan – only Homecoming. With Ahri or a buffed-up Fae Bladetwirler, this card can easily threaten an explosive lethal, but can also be used as a solid buff spell for your Elusive units. The deck is designed to level its champions, so it won’t be too hard to activate the spell in the mid-game. Shadow Assassin and God-Willow Seedling help provide the fuel necessary to support this version’s playstyle, where you can burn through your cheap cards at a blistering pace.įinally, The Absolver is the reason behind the Shurima splash. With Nopeify!, Fae Bladetwirler, The Mourned, and Navori Conspirator, the Shurima version is all about generating pressure and making the gameplan fast and mana-efficient. A lot of different cards from Ionia can benefit your build depending on your other cards and your goal, and there are a lot of possible region splashes to be made.Īmong them, the Shurima splash is the most popular version of the archetype, and also one of the most successful. The gameplan of the Shurima Absolver versionīuilding around that core, there are numerous different versions of the archetype.With our numerous Recalls and Recall payoffs, we will stall the game all the while creating advantages, until Ahri levels and quickly closes out the game. Just looking at the core of the archetype, we can already understand what its game plan is. Twin Disciplines is the key protection spell of Ionia, and it can help us protect our units, push for lethal, or get better trades. Recall and Homecoming will both help us stall out the game all the while enabling our synergies and protecting our key units. Therefore, an Ionia Allegiance unit – Kinkou Wayfinder – is a perfect fit for our core. Kennen and Dancing Droplet are both key to our strategy, and Ionia is deep enough to support our whole gameplan. Thanks to our high amount of Recalls, Kennen levels pretty easily and can be Recalled himself to generate more Mark of the Storms. Kennen is the other 1-cost unit that is essential for our core. They curve perfectly into one another, and the combo between the two will make Ahri very hard to block and act as a cheap draw engine to cycle through our deck. ![]() To go along with Ahri, Dancing Droplet is an amazing 1-cost unit. She levels quite easily in this archetype, and once she does she will likely close out the game on the spot thanks to our high number of Elusive units, protection spells, and buffs. Her ability to Recall an ally on each attack makes her a powerful engine for our synergies, all the while creating pressure. All of them share a common core but have their own peculiarities.įirst of all, in this section let’s focus on that fundamental core of the archetype, which is common to all variants.Īhri is the signature card of the deck. Ahri Kennen Allegiance is a tempo archetype focused on Recall synergies that branches out into many different variants.
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